Diababa (5e Creature)

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Huge plant, unaligned

Armor Class 17 (natural armor)
Hit Points 126 (12d12 + 48)
Speed 20 ft.

15 (+2) 8 (-1) 18 (+4) 3 (-4) 12 (+1) 7 (-2)

Saving Throws Str +5, Con +7
Proficiency Bonus +3
Damage Resistances acid
Damage Immunities poison
Condition Immunities deafened, frightened
Senses darkvision 120 ft., tremorsense 60 ft. (deaf beyond this radius), passive Perception 11
Challenge 6 (2,300 XP)

Water-Walking. The diababa can move across the surface of calm water as if it was solid ground.


Multiattack. The diababa makes three attacks. If the diababa is grappling a creature, at least one of these attacks must target that creature.

Bite. Melee Weapon Attack: +5 to hit, reach 20 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 3 (1d6) acid damage, and if the target is a Large or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained. The diababa can grapple up to two creatures at once.

Spit Acid. Ranged Weapon Attack: +2 to hit, range 80/320 ft. Hit: 14 (4d6) acid damage.

Acid Breath (Recharge 5-6). The diababa exhales acid in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 28 (8d6) acid damage on a failed save, or half as much damage on a successful one.


Lunge. When a creature moves within reach of the diababa's bite attack, the diababa makes a bite attack against that creature.


As its name implies, a diababa is an immense form of deku baba twisted by diabolical magic, a cursed forest, or other monstrous supernatural phenomenon. Its thick central body ends in a fanged maw, the interior of which contains a piercing eye; bordering this main body are two smaller stalks ending in slightly smaller jaws. Together, these three stalks tower dozens of feet into the air. The three sets of fanged mouths can rip apart almost anything that dares to come across it, ripping it apart before swallowing it. Like lesser forms of baba, it is prone to dwell in the deepest depths of forests and marshes. It seems to thrive on poison, and usually floats through the surface of a toxic mire or pool that kills whatever creatures dare touch it.

A diababa compared to a hylian in the foreground.

See also[edit]

  • Deku baba, the smaller and more common form of this creature
  • Big deku baba, a larger form of baba that is still dwarfed by a diababa
  • Kalle Demos, another exceedingly Huge plant with abnormal capabilities
  • Manhandla, a Huge and powerful plant monster that is somewhat similarly limited by its mobility
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