Manhandla (5e Creature)

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Manhandla[edit]

Huge plant, chaotic evil


Armor Class 12 (natural armor)
Hit Points 126 (12d12 + 48)
Speed 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 8 (-1) 18 (+4) 3 (-4) 12 (+1) 7 (-2)

Saving Throws Str +6, Wis +4, Cha +1
Proficiency Bonus +3
Condition Immunities blinded, deafened, frightened, paralyzed
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 11
Languages
Challenge 5 (1,800 XP)


Mitigate Attacks. The manhandla cannot take more than 30 damage from a single attack. Any damage from an attack above 30 is effectively reduced to 30. This feature has no effect on damage which does not involve an attack roll.

Wounded Fury. While it has 30 hit points or fewer, the manhandla has advantage on attack rolls, and it can take the Dash action as a bonus action on each of its turns.

ACTIONS

Multiattack. The manhandla makes four attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Seed Shot. Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.


TLoZ_Manhandla_Artwork.png
Source

A manhandla appears as a gargantuan and brightly-colored tree-like creature over 15 feet in height, which from its central bark-like body sprouts several large flower-like buds each the size of a grown man. Each bud is lined not with petals but fangs, and ravishingly devours seemingly anything it comes across. Any manhandla is pure destructive chaos, tearing and biting everything from living creatures to solid walls—and they are known to spin erratically, as if the four heads are all fighting for a chance to bite into whatever prey they have most recently found.

Variant: Shocking Manhandla[edit]

Rarely, a manhandla develops a magical, bark-like, red-colored covering over its entire body. This supernatural bark shocks anything that attacks it directly, making it remarkably more difficult to defeat. Its AC increases to 14. It gains the following feature:
Lightning Body. A creature that touches the manhandla or hits it with a melee attack while within 5 feet of it takes 7 (2d6) lightning damage. If the attacking creature is wearing metal armor, it takes an extra 3 (1d6) lightning damage.

This variant has a Challenge Rating of 6 (2,300 XP).

Manhandla_OOS.png
Source

Variant: Metal Manhandla[edit]

On very rare occasions, a manhandla will be gifted a magical ability that causes it to be covered in a thick, metal, covering that is nigh-invulnerable to all conventional damage. Its AC increases to 18, and it gains resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks that aren't adamantine. It also gains the following reaction:

Deflect. The manhandla adds 3 to its AC against one melee attack that would hit it. To do so, the manhandla must see the attacker.

The manhandlas CR increases to 8 (3,900 XP).

See also[edit]

  • Great Manhandla, a Gargantuan and abnormally powerful manhandla
  • Deku Baba, a similar albeit weaker carnivorous plant that also attacks primarily with bites
  • Diababa, a colossal deku baba that can be just as fearsome as a manhandla
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