Daze (5e Spell)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: This needs some sort of fluff to explain what the spell actually does.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Daze
Enchantment cantrip
Casting time: 1 action
Range: 30 feet
Components: V, S, M (a pinch of wool or similar substance)
Duration: Instantaneous

Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be incapacitated until the start of your next turn. A target which has 20 or more remaining hit points automatically succeeds on the saving throw.


Back to Main Page5e HomebrewSpellsBard
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!


Advertisements: