Conch King (Shinobi World Supplement)
Conch King[edit]
Medium beast, unaligned Armor Class 19 (Natural Armor)
Saving Throws Str +8, Con +10, Cha +5 Chakra. The Conch King has 41 chakra points which he can expend. All chakra points are regained at the end of a long rest. Endurance. When the Conch King is targeted by an area effect that lets him make a Constitution saving throw to take only half damage, such as fireball, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save. Hard Shell. The Conch King has a damage threshold of 10. ACTIONSMultiattack. The Conch King makes three attacks with its unarmed strike, conch cannon, or conch whip attacks. Unarmed Strike. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (3d4 + 3) magical bludgeoning damage. Conch Cannon (3-9 Chakra). Ranged Weapon Attack: +8 to hit, range 30/60 ft., one target. Hit: 11 (3d4 + 3) magical piercing damage. The Conch King may make an additional Conch Cannon attack for every 3 additional chakra spent. Conch Whip (1-5 Chakra). Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 3) magical slashing damage. The Conch King may increase this jutsu's range by 5 ft. and its attack roll bonus +1 for every 2 additional chakra points spent. Water Release Genjutsu: Demonic Phantom Fog Prison (20 Chakra). Every creature within 30 ft. of the Conch King must attempt a DC 16 Wisdom saving throw. On a failure, everything is lightly obscured by their perception and they must attempt a DC 16 Charisma saving throw at the end of each of their turns for 1 minute (concentration). If they fail 3 times, they become frightened for 1 minute. While frightened in this way, they are incapacitated and their movement speed drops to 0. If they succeed 3 times, this jutsu ends. Great Conch Leap (10 Chakra). The Conch King gains a 30 ft. flying speed until the end of its next turn.
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An advanced, and to some perfected, variant of the Hidden Mist Village's giant clam summons developed by the Hidden Rain Village, the Conch King only ever had a single summoner: Hanzo's right hand man Kandachi. After their defection following Pain's takeover of the Rain, the Conch King became empowered by on of the Land of Swamps' genjutsu-like magnetic fields. |
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