Commune With Death (5e Spell)
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2nd-level divination (ritual) | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
Choose a creature you can see within range that has 0 hit points, then you commune with any death god of your choice to decide if this life is worth living for, the target creature must be willing and will be telepathically told even when unconscious, if the creature does want to take the gamble then the spell's effects may start. If the death god decides that this creature is worth living for the unconscious has advantage on death saving throws, if the death god decides that the creature is better off dead, the unconscious has disadvantage on death saving throws.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd level.
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