Bless Water (5e Spell)

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Bless Water
3rd-level transmutation
Casting time: 1 minute
Range: Touch
Components: V, S, M (powdered silver worth at least 250 gp, which the spell consumes)
Duration: 24 hours


You touch a body of water or a liquid that is principally water (not including water-based creatures) with a surface area up to 100 feet square and imbue it with divine magic. The liquid becomes clean water, removing any poisons, diseases, or contaminants. For the duration, the water is holy; a fiend or undead that enters the water for the first time on a turn or starts its turn there must succeed on a Constitution saving throw or take 4d6 radiant damage, and a flask can be drawn from it and used as a flask of holy water. Flasks created this way lose their potency after 8 hours. The spell ends if you cast it again.

You can permanently bless a body of water by casting this spell in the same location every day for one year.

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