Bites the Dust (5e Spell)

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Bites the Dust
9th-level Evocation
Casting time: 1 action
Range: Touch
Components: V, S, M (a bejeweled golden arrow worth at least 5,000 gp)
Duration: Instantaneous


A powerful energy rushes through your hand and into your target, which you then detonate, reversing the flow time and sending you back to an hour beforehand. As an action you touch an individual and "turn them into a bomb", which upon detonation, resets time back to an hour before the detonation of said target. You can then, also as an action, set Bites the Dust to detonate instantly, causing the creature to explode and reverse time. If you do not detonate your target before the end of the day, the spell ends.

When time resets, anyone within a 1-mile radius of you or the target must make a Wisdom Saving throw against your spell save DC or forget all the events from before time travel. On a successful save, the target begins to feel a sense of Deja Vu and begins to remember the events from before the time travel. All others outside this radius automatically fail the check. You and a number of creatures of your choice, equal to your spell modifier, are immune to the effects of the time reset and retain all your memories.

Once one hour has passed after you traveled back has passed, the target you chose to make into the bomb will experience the explosion. Should the target have less than 100 hit points, the explosion will kill them instantly, vaporizing their remains and wiping them from existence. If they have more than 100 hit points, they will experience 10d6 of force damage. However, should you change your mind about the attack, you may dismiss Bites the Dust and leave the target unharmed.

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