Bane Shot (5e Spell)

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Bane Shot
4th-level Transmutation
Casting time: 1 Bonus action
Range: Touch
Components: V, S
Duration: 2 rounds

You touch a ranged weapon that uses ammunition, infusing it with the power of time. For the duration, when you attack with the weapon and hit, the target must make a Constitution saving throw. It takes an extra 5d6 piercing damage on a failed save, or half as much on a successful one.

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