Ball of Blackwater (5e Spell)

From D&D Wiki

Jump to: navigation, search
Ball of Blackwater
1st-level Evocation
Casting time: 1 action
Range: 120 feet
Components: V, S
Duration: Instantaneous


A small sphere of tainted water about 1 foot wide flies out from your finger to a point you choose within range and then burst open, bringing out the blackwater within. Each creature in a 10-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 1d6 necrotic damage and 1d6 water damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher. The damage increases by 1d6 (either necrotic or water) for each slot level above 1st

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsWarlock

Home of user-generated,
homebrew pages!


Advertisements: