Arcane Defense (5e Spell)

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Arcane Defense
2nd-level Abjuration
Casting time: 1 action
Range: Touch
Components: V,S,M (diamond dust worth 75 gp)
Duration: concentration, up to 1 minute


The spell creates a magical ward of arcane energy around a willing creature. Until the spell ends, the creature has resistance against bludgeoning, piercing, or slashing damage. You choose the damage type.

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