Arcane Defense (5e Spell)
From D&D Wiki
2nd-level Abjuration | |
Casting time: | 1 action |
---|---|
Range: | Touch |
Components: | V,S,M (diamond dust worth 75 gp) |
Duration: | concentration, up to 1 minute |
The spell creates a magical ward of arcane energy around a willing creature. Until the spell ends, the creature has resistance against bludgeoning, piercing, or slashing damage. You choose the damage type.
Back to Main Page → 5e Homebrew → Spells → Artificer
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Wizard