Analyze (5e Spell)
From D&D Wiki
1st-level Divination | |
Casting time: | 1 bonus action |
---|---|
Range: | Sight |
Components: | S |
Duration: | Instantaneous |
Analyze is best used when the party is dealing with unknowns. It can be cast on anything that you can see, when cast you can detect both mechanical and arcane properties of an object (Unless another spell prevents this). Analyze can also be used on opponents, to detect weak points, weaknesses, and even past injuries that could be used for the party's advantage. The downsides are that the spell cannot be used to learn what something is just to determine its properties, and in combat, you have to make a spell check higher than the opponent's AC, your intelligence modifier is added to this spell check.
Back to Main Page → 5e Homebrew → Spells → Artificer
Back to Main Page → 5e Homebrew → Spells → Ranger
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Wizard