Aestus Estus: The Original Flame (5e Equipment)
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Weapon (longsword), Legendary (requires attunement) This magical weapon was hand-crafted from meteor metal and wielded by the deceased Emperor Nero. Carved into the unique design of the blade is the following inscription: Regnum caelorum et gehenna. You gain a +3 to attack, and damage rolls made with this magic weapon, and damage dealt by this weapon bypasses any resistances or immunities. Attacks using this weapon deal an additional 1d8 fire damage. While holding Aestus Estus you gain the following benefits:
Thunderous Applause You can cast the Chorus of Awe and the Chorus of Destruction spells once each using your Charisma modifier as your spellcasting modifier. The weapon regains use of this effect at dawn. A Sound to make Muses Bow As an action on your turn, you may brandish your weapon to make a thunderous yet melodic sound causing all hostile creatures within 20ft of you to make a Constitution saving throw DC: 16 or take 3d6 + Your Charisma Modifier thunder damage be stunned for the next minute. On a successful save, the creature takes half as much damage and isn't stunned. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. You may use this feature of Aestus Estus once every dawn. Golden Debauchery Theater As an action, you conjure a single rose within your hand as you toss it into the air as it bursts and scatters into thousands of petals, creating a reality marble that increases your fighting ability and reduces its enemy’s defenses. You and all creatures and unattended objects within 60ft of you are transported inside this glorious pocket dimension depicting a beautiful golden theater for the next minute. While inside it, all hostile creatures will be considered to have vulnerability to the first melee attack you make against them with Aestus Estus and take an additional 1d8 fire damage as the attack creates an eruption of flames. For every attack you land on a creature with Aestus Estus, they will suffer a -1 penalty to their AC up to a cumulative -5 penalty. You may end this effect at any time during your turn to transport all creatures back to their previous plane, and all affected creatures return to the previous plane in the place where they left at the end of the minute or until you are knocked unconscious. You may only use this feature once every dawn.
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