Warmth (5e Spell)
From D&D Wiki
3rd-level Conjuration | |
Casting time: | 1 action |
---|---|
Range: | 10 feet |
Components: | V, S |
Duration: | 1 minute |
You create a calming flame, floating in the air, which provides dim light out to a distance of 10 feet. Any creature that begins its turn within 5 feet of the flame regains hit points equal to 1 + your spellcasting modifier (minimum 1).
Unconscious creatures cannot benefit from this spell. Undead creatures instead take radiant damage equal to the amount normally regenerated while within range.
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Wizard
Back to Main Page → 5e Homebrew → Spells → Cleric