Snooze (5e Spell)

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Snooze
3rd-level Enchantment
Casting time: 1 action
Range: 30 ft. line
Components: V,S,M (sandman's dust)
Duration: 1 minute


You fling a cloud of magical sleeping powder that goes in a 30-foot line. Anyone caught in the line must make a Constitution saving throw. Failing the save puts them to sleep, knocking them unconscious.

Undead, constructs, and creatures immune to being charmed aren't affected by this spell.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the range increases by 5 ft and the duration increases by another minute.

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