Snooze (5e Spell)
From D&D Wiki
3rd-level Enchantment | |
Casting time: | 1 action |
---|---|
Range: | 30 ft. line |
Components: | V,S,M (sandman's dust) |
Duration: | 1 minute |
You fling a cloud of magical sleeping powder that goes in a 30-foot line. Anyone caught in the line must make a Constitution saving throw. Failing the save puts them to sleep, knocking them unconscious.
Undead, constructs, and creatures immune to being charmed aren't affected by this spell.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the range increases by 5 ft and the duration increases by another minute.
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard