Dual-Blast Laser Pistol (Fallout Supplement)
PL 7 SEC 5/shot Handgun (Personal Firearms Proficiency)
Damage | 4d8 | Magazine | 10 Int |
Critical | 18-20 | Size | Medium |
Damage Type | Energy | Weight | 3 pounds |
Range Increment | 50 feet | Purchase DC | 18 TU/180 Caps |
Rate of Fire | S | Restriction | Very Rare, West Coast |
Description[edit]
The most powerful variant of the AEP7 laser pistol, the dual-blast laser pistol is most probably the most powerful laser pistol in existence. It achieves this through two capacitors on the top of the main body wired into the gun. These allow it to drain the power of five energy cells at once, creating a powerful, distinctly orange, laser beam.
d20 Modern Rules[edit]
Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of smoking ash, but all armor, weapons, and equipment on the body remain undamaged.
The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder.
Weapon Mods/Variants[edit]
Combat Sights
Extended Magazine, Energy
Recycler
Scope, Handgun
Craft/Repair[edit]
- Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The dual-blast laser pistol can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
- Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) A mini laser shotgun can be repaired with mechanical parts with a Repair check. Alternatively, another dual-blast laser pistol or AEP7 laser pistol can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, and as such can use other laser weapons for parts if the feat is possessed.
Back to Main Page → D20 Modern → Equipment
Back to Main Page → D20 Modern → Campaign Settings → Fallout → Equipment → Weapons → Energy Weapons → Laser Pistol