Firebeads (5e Spell)

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Revision as of 19:47, 8 January 2020 by Endermage77 (talk | contribs) (Rewrote the spell's attack to better fit 5e conventions, and nerfed the damage to 2d6 because being able to fling six 20ft-wide spherical fields of 4d6 fire damage out to a range of 150 feet is rather absurd for a spell of this level.)
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Firebeads
3rd-level evocation
Casting time: 1 action
Range: 150 feet
Components: V, S, M (a string of beads)
Duration: Instantaneous


A series of fiery beads spring from your hand, darting across the battlefield. Choose six different points within range. Each of those points is struck by a bead. All creatures within 10 feet of a point of impact must make a Dexterity saving throw, taking 2d6 fire damage on a failure, or half as much on a success. An affected creature can only be affected by the damage of one attack from the volley.

At Higher Levels. When you cast this spell using a spell slot of 4 or higher, add 1 bead to the volley for each slot level above 3rd.


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