Firebeads (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (a string of beads)|
A series of fiery beads spring from your hand, darting across the battlefield. Choose six different points within range. Each of those points is struck by a bead. All creatures within 10 feet of a point of impact must make a Dexterity saving throw, taking 2d6 fire damage on a failure, or half as much on a success. An affected creature can only be affected by the damage of one attack from the volley.
At Higher Levels. When you cast this spell using a spell slot of 4 or higher, add 1 bead to the volley for each slot level above 3rd.