Magnetize (5e Spell)

From D&D Wiki

Revision as of 11:53, 29 December 2019 by Green Dragon (talk | contribs) (Let's not. Undo revision 1253634 by 184.151.66.180 (talk))
Jump to: navigation, search
Magnetize
Transmutation cantrip
Casting time: 1 action
Range: 15 foot cone
Components: V, S
Duration: Instantaneous


As an action, you magnetize all metal in front of you in a 15 foot cone. Items containing metal that weigh 15 pounds or less become magnetized. As part of the action you can choose whether throw the metal in any direction up to 15 feet, crush it into a center, or expel it outwards in a circle. Creatures in the way must make a Dexterity saving throw or take 1d4 bludgeoning damage. Once the metal is moved it is no longer magnetized.



Back to Main Page5e HomebrewSpellsBard
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!


Advertisements: