3e SRD:Law Domain
From D&D Wiki
This material is published under the OGL 1.0a. |
Law Domain[edit]
Granted Power: The character casts Law spells at +1 caster level.
Law Domain Spells
- Protection from Chaos: +2 AC and saves, counter mind control, hedge out elementals and outsiders.
- Calm Emotions: Calms 1d6 creatures/level, negating emotion effects.
- Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level.
- Order's Wrath: Damages and dazes chaotic creatures.
- Dispel Chaos: +4 bonus against attacks by chaotic creatures.
- Hold Monster: As hold person, but any creature.
- Dictum: Kills, paralyzes, weakens, or dazes nonlawful subjects.
- Shield of Law: +4 AC, +4 resistance, and SR 25 against chaotic spells.
- Summon Monster IX*: Calls outsider to fight for the caster.
*Cast as a law spell only.
Back to Main Page → 3e Open Game Content → System Reference Document → Spells → Cleric Domains