3e SRD:Shield of Law
This material is published under the OGL 1.0a. |
Abjuration [Lawful] | |
Level: | Clr 8, Law 8 |
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Components: | V, S, F |
Casting time: | 1 action |
Range: | 20 ft. |
Targets: | One creature/level in a 20-ft.-radius burst centered on the character |
Duration: | 1 round/level (D) |
Saving Throw: | See text |
Spell Resistance: | Yes (harmless) |
A dim, blue glow surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by chaotic creatures, and slowing chaotic creatures when they strike the subjects. This abjuration has four effects:
First, the warded creatures gain a +4 deflection bonus to AC and a +4 resistance bonus to saves. This benefit applies against all attacks, not just against attacks by chaotic creatures.
Second, the warded creatures gain SR 25 against chaotic spells and spells cast by chaotic creatures.
Third, the abjuration blocks possession and mental influence.
Finally, if a chaotic creature succeeds at a melee attack against a warded creature, the attacker is slowed (Will save negates, as the slow spell, but against shield of laws save DC).
Focus: Worth at least 500 gp.
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