3e SRD:Dispel Chaos
This material is published under the OGL 1.0a. |
Abjuration [Lawful] | |
Level: | Clr 5, Law 5 |
---|---|
Components: | V, S, DF |
Casting time: | 1 action |
Range: | Touch |
Targets: | The character and a touched chaotic creature from another plane; or the character and an enchantment or chaotic spell on a touched creature or object |
Duration: | 1 round/level or until discharged, whichever comes first |
Saving Throw: | See text |
Spell Resistance: | See text |
Constant, blue, lawful energy surrounds the character. This power has three effects:
1. The character gains a +4 deflection bonus to AC against attacks by chaotic creatures.
2. On making a successful melee touch attack against a chaotic creature from another plane, the character can choose to drive that creature back to its home plane. The creature negates the effects with a Will save (SR applies). This use discharges and ends the spell.
3. With a touch, the character can automatically dispel any one enchantment cast by a chaotic creature or any one chaotic spell. Exception: Spells that cant be dispelled by dispel magic also cant be dispelled by dispel chaos. Saving throws and SR do not apply to this effect. This use discharges and ends the spell.
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