Yellow Keaton (5e Creature)

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Yellow Keaton[edit]

Medium humanoid (keaton), chaotic evil


Armor Class 14
Hit Points 78 (12d8 + 24)
Speed 40 ft.


STR DEX CON INT WIS CHA
12 (+1) 18 (+4) 14 (+2) 15 (+2) 10 (+0) 13 (+1)

Saving Throws Dex +6, Int +4
Skills Acrobatics +6, Deception +3, Intimidation +3, Perception +2, Sleight of Hand +6, Stealth +6, Survival +2
Proficiency Bonus +2
Senses passive Perception 12
Languages Blin, Common and any one other
Challenge 2 (450 XP)


Rupee Sense. The keaton can pinpoint, by scent, the location of rupees within 60 feet of it.

Sneak Attack (1/Turn). The keaton deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the keaton that isn't incapacitated and the keaton doesn't have disadvantage on the attack roll.

ACTIONS

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Swipe. The keaton makes a melee weapon attack. If the attack hits, it makes a Dexterity (Sleight of Hand) check against the target with advantage.

BONUS ACTIONS

Nimble Escape. The keaton takes the Disengage or Hide action.


Not to be confused with the merchant who goes by the name Keaton, yellow keatons are fox-like humanoids with a love of rupees. They are known to attack travelers just to gather more rupees. Yellow keatons attack quickly to rob their victim and flee with their ill-gotten gains.

Purple Keatons. Closely related to the yellow keaton is the purple keaton. More than simple opportunists, they often work towards acquiring large amounts of rupees for the greater force of evil. When purple keatons make off with rupees, the forces of darkness often come more well-equipped than before. Purple keatons can also act as guards whereas a yellow keaton would be too impulsive and would steal from their masters. A purple keaton is otherwise identical to the yellow variety.

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