Weapons and Armor (Mortal Kombat Suppliment)

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Armor[edit]

The armor of the Mortal Kombat Universe tend to be of the lighter variety, with battle robes as the most common.


Armor Cost Armor Class (AC) Strength Stealth Rarity Weight Description
Clothes
Robes 1 gp - - - 4 lb. A common attire used in the Mortal Kombat universe. It is simple, discreet, and allows for a full range of motion.
Fox Hide 1 gp +1 - - - 2 lb. This animal pelt lends those who wear it the ability to outmaneuver their opponents in combat.
Wolf Jaw 30 gp +1 (partial armor) - - - 3 lb. This imposing piece of armor is often worn by the shamans of Outworld, who draw upon its spiritual energies.
Bear Pelt 50 gp +1 (partial armor) - - - 5 lb. This bear pelt offers some protection and keeps its user warm in cold environments.
Cloth Armor 1 gp 11 - - - 2 lb. A basic form of attire worn by lesser kombatants of the mortal kombat realms.
Pyromancer Robes 300 gp 10 + Dex + Cha - - Legendary 8 lb. Robes worn by the pyromancers of Outworld.
Battle Robe 100 gp 11 + Dex - Disadvantage - 10 lb. Common battle attire for the various ninja clans of the Mortal Komnbat universe.
Guardian's Robes 140 gp 11 + Dex - Disadvantage - 10 lb. Robes worn by ninjas assigned to guard the emperors palace.
Sexy Armor 300 gp 11 + Dex + Cha - Disadvantage - 8 lb. Armor fashioned in the style of the now conquered Edenians.
Light Armor
Armor of the Darkest Night 130 gp +2 - Advantage Very Rare 5 lb. Armor used by the stealthy ninjas of the mortal kombat universe.
Stealth Armor 190 gp 13 + Dex - Advantage Rare 5 lb. Armor used by elite infiltrators of the Mortal Kombat universe.
Plated Leather Armor 500 gp 13 + Dex - Disadvantage - 20 lb. Plated leather armor is a marriage of leather armor's light weight and flexibility and plate's strength.
Bone Armor 10 gp - - - 10 lb. A macabre set of armor that can be found in Shang Tsung's vault of relics.
Assassin's Garb 30 gp 12 + Dex - Disadvantage -2 13 lb. Armor worn by ninjas which specialize in assassination.
Barkskin Armor 220 gp +2 - - - 20 lb. Magic armor used by the edenian sorcerers who tend to the living forest.
Stab Vest, Level 3 Spikes 70 gp 13 + Dex - Disadvantage - 14 lb. A lightweight armor used by the police force of Earthrealm. This variety protects against sharp blades.
Type IIIA Bulletproof Armor 70 gp 15 + Dex (Protection ranged attacks only) - - - 10 lb. A lightweight armor used by the police force of Earthrealm. This variety protects against projectiles.
Medium Armor
Hide 10 gp 12 + Dex (max 2) - - - 12 lb. Hide armor is common among the barbarians of Outworld, who fashion it from the beasts of the realm.
Gauntlet 5 gp +1 (partial armor) - - - 2 lb. A partial armor used by the barbarians of Outworld.
Leather Shoulder Guard 10 gp +1 (partial armor) - - - 4 lb. A partial armor used by the barbarians of Outworld.
Wood Armor 30 gp 13 + Dex (max 2) - Disadvantage - 20 lb. A simple armor used by the barbarians of Outworld.
Scale Mail 50 gp 14 + Dex (max 2) - Disadvantage - 45 lb. An armor crafted from the remains of scaled beasts from Outworld.
Blue Lightning Scale Armor 60 gp +1 12 Disadvantage - 25 lb. An armor made out of blue dragon scales that glimmers beautifully blue, feeling lighter rather than most armor, tough and flexible.
Dragon Half Plate 60 gp +1 12 Disadvantage - 25 lb. A barbarian armor forged from dragon scales.
Golden Armour 60 gp +1 12 Disadvantage Legendary 45 lb. A radiant armor found among the stolen loot of Outworld.
Heavy Armor
Sabatons 200 gp +2 (partial armor) 15 Disadvantage - 40 lb. Plates of steel, iron, or another metal buckled over the shins, feet, knees, and thighs. This is a form of partial armor.
Chain Cloak 40 gp +2 (partial armor) 15 Disadvantage - 15 lb. A chain cloak consists of interlocking metal rings sandwiched between two layers of padded fabric.
Shield
Tribal Shield 1 gp +2 - - - 6 lb. A tribal shield is a shield made from bone, animal hide, untempered wood, or other materials available to primitive civilizations that have not yet invented metalworking.
Pavise 20 gp +2 - - - 62 lb. These shields are primarily used as portable cover for crossbowmen and archers, usually using either a ground spike or a fold-out stand.

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