Wary Sphere (5e Spell)

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Wary Sphere
Evocation cantrip
Casting time: 1 action
Range: Self
Components: V, S
Duration: 10 minutes


A tiny sphere of swirling magic energy appears on the tip of one of your fingers. The sphere remains there for the duration and harms neither you nor your equipment. The sphere sheds bright light in a 5-foot radius and dim light for an additional 15 feet. The spell ends if you dismiss it as an action or if you cast it again.

You can also attack with the sphere, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you shoot the sphere as a magical beam at a creature within 30 feet of you. The attack hits if their AC is less than your spellsave DC. On a hit, the target takes 1d8 force, fire, or radiant damage.

At Higher Levels. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

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