Volta (4e Race)
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Devoted and strong leaders, Volta try to bring fame to their race.
|Average Height: 6’3”–6’9”|
|Average Weight: 170–230 lb.|
|Ability Scores: +2 Strength, +2 Charisma|
|Speed: 6 squares|
|Languages: Common, Elven|
|Skill Bonuses: +2 Athletics, and +2 Intimidate or +2 Nature|
|Fey Origin: Your ancestors were native to the Feywild so you are considered a fey creature for the purpose of effects that relate to creature origin|
|Volta Weapon Training: You gain proficiency with the falchion and get a damage roll bonus of +2 with falchion attacks.|
|Strong Body: when you wear hide or heavy armor reduce the penalty by one.|
|Electric Strike: You can use Electric Strike as a Encounter power.|
<!- Fluff. ->
Play a Volta if you want...
- To be part of a rising race in need of new leaders.
- To be as ferocious as lightning and still live in harmony with nature.
- To be a member of a race that excels in the warlock, warlord, and cleric classes.
Volta very muscular beings with the hind legs of a goat, tail of a rabbit, hooves of a horse, and horns of an elk or deer(women have the horns also). They have teal, leaf green, or an autumn orange colored skin with their loose hair, often, but not always the same color. Also corresponding to the hue of the Volta's skin is their eyes, similar to that of the Eladrin. There is one major difference similar to between the eyes of a Volta and eyes of and eladrin, Volta eyes seem to be filled with a swirling liquid.
Playing a Volta
Volta wear loose robes made of plant material when casually dressed. Traditional armor is made of bark and is called Karnaf Bark(More information can be found there). The Volta fervently worship Grininthar, their creator.
Volta Characteristics: Temperamental, unorganized, Bipolar(sometimes), rule breaker, athletic, disloyal
Male Names: Therar, Tijern, Tognith, Grinifarn, Chaon
Female Names: Thyreth, Linlith, Cralie, Grinifai, Chaok
Three sample Volta adventurers are described below.
Grinifai is a Volta Cleric devoted to the god of her namesake, Grininthar. She rightfully smites all who under estimate the storms lightning. In between adventures she returns to her temple to rest and bring herself back to the wild.
Tjiern is a Volta Warlord who hopes to gather an army of his race for building and defending a permanent home for his now wandering village and the rest of the Volta. He strives for his race to be more commonly known for its strength and power...
Tyreth is a Volta Warlock of the fey path who has learned to control the Storm in her blood. She once had no control over her powers and her entire family and social group left her after she unleashed a frenzy of lightning in an argument. During the ceremony in which she became a warlock she used the Storm in her spells.
The first Volta was created when the forces of nature and storm collided at Grinigard an ancient temple to Melora. The resident elven cleric, named Athlead,(lucky to have lived) witnessed the terrifying forces of Melora and Kord. When the destruction ended,the temple was charged with divine energy. Like electricity the forces flowed out of the relic and found the quickest way to the ground, through Athlead. Simultaneously, he was transformed into a Frankenstein of nature, a chaotic collage of Elf, stag, hare, and mare and he gained control over chaos, lightning, and nature...
The Volta Language
Volta have a unique language based upon the odd vocalizations of Grininthar because his mouth had altered similar to the rest of his body. They make no sense to people used to any other language and most of the sounds in the language cannot be made by a common mouth, so when a character outside the Volta race takes their tongue and mouth takes on a slightly different shape....