Void Blink (5e Spell)
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You teleport to an unoccupied space that you can see within range. Hostile creatures within 5 ft of the space you started must make a Dexterity save. On a failure, they take 3d6 force damage, and half as much on a success.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage is increased by 1d6 for each level beyond 4th.