Vampire Cape (5e Equipment)

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Wondrous item, very rare (requires attunement)

While wearing this black and red cape, the first creature you hit on each of your turns with a melee attack takes an additional 1d10 necrotic damage. You gain temporary hit points equal to that amount.

In addition, while wearing the cape you can cast dominate person (spell save DC 17) once as a 5th-level spell. This feature recharges daily at midnight. Removing the cape breaks your concentration on the spell.

While you are wearing the cape and in sunlight you have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight.


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