Unseated Martial Artist Shinigami (Soul Society Supplement)
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Unseated Shinigami[edit]
Medium humanoid (Pure Soul), any alignment Armor Class 15 (Unarmored Defense)
Saving Throws Dex +5, Wis +4 Reiryoku. The Unseated Shinigami has 15 reiryoku. Whenever they use reiryoku, it is spent. They regain all reiryoku at the end of a short or long rest. Stamina Points. The Unseated Shinigami has 8 stamina points. Whenever they use a stamina point, it is spent. They regain all stamina points at the end of a short or long rest. Classical Swordplay. While wielding their Zanpakuto, the Unseated Shinigami gains a +1 to AC and their attack rolls so long as they are not wearing heavy armor or using a shield (already added on the sheet). Hozuri. As part of a melee weapon attack, the Unseated Shinigami can spend 2 stamina points to grant the attack advantage, but cause it to deal half as much damage on a hit. They add 4 (1d8) to the attack roll. ACTIONSZanpakuto. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) bludgeoning damage. This attack counts as magical. Pounce. The Unseated Shinigami can spend up to 2 stamina points to get on all fours, and then charge for an attack. They move 5 times the amount spent and make an unarmed strike. On a hit, the creature takes +1 additional damage per 5 feet traveled by the Unseated Shinigami, and must make a DC 12 Strength saving throw. On a failure, they are grappled by the Unseated Shinigami. The creature has disadvantage on this saving throw if their passive perception is lower than 16. Reiraku. The Unseated Shinigami can spend 2 reiryoku to start concentrating. If they don't lose concentration until the beginning of their next turn, a lot of ropes will appear indicating the locations of souls within 150 feets of them. The ropes last until the end of their turn, in which they can spend a free action to grab one of them, gaining knowledge of the exact location of said soul. BONUS ACTIONSSandbag Beat. Immediately after taking the attack action, the Unseated Shinigami can spend 2 stamina points to make two unarmed strikes. Spiritual Evasion. The Unseated Shinigami can spend 2 stamina points to take the Dodge action.
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Unseated Shinigami are academy graduates who just joined the gotei 13. They have no authority over other shinigami, and follow orders from their superiors such as Seated Shinigamis or Lieutenants. They are sent on missions to the living world to purify the souls of hollows and help souls who have difficulty passing on before they become hollows.
The Unseated Shinigami's reiatsu level is 3.
Invisible Force. The Unseated Shinigami is considered invisible to creatures without the Spiritual Awareness feature. Spiritual Awareness. The Unseated Shinigami can see creatures with the Invisible Force feature. |
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