Unlimited Blade Works (5e Spell)
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|Casting time:||1 action|
|Duration:||Concentration, up to 10 minutes|
The spell transports you and up to ten creatures within range to a demiplane of your creation. Unwilling creatures can make a Charisma saving throw to avoid being transported with you. The demiplane appears to be an endless wasteland under a twilit sky, but is actually a hemispherical plane with a 60-foot radius, with the sky being an invisible dome of force. Once a creature is transported to this demiplane, it cannot leave by any means until the spell ends.
Within the demiplane, you can use a bonus action on each of your turns to summon a spectral weapon into your hands. This weapon can be a longsword, a greatsword, a rapier, or a pair of scimitars or shortswords. You can make two melee spell attacks with these weapons each turn, inflicting force damage equal to the weapon’s normal damage plus your spellcasting ability modifier. Additionally, you can use an action on each of your turns to bombard a 30 foot-radius sphere with hundreds of magically-propelled swords. Each creature in that area must make a Dexterity saving throw, taking 8d6 magical slashing damage on a failed save, or half as much damage on a successful one.
Maintaining this spell places a great strain on your mind. When the spell ends, you take 1d6 psychic damage for every minute that the spell was maintained.