Unholy Flame, Variant (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Unholy Flame
6th-level Necromancy
Casting time: 1 action
Range: Self
Components: V, S
Duration: Instantaneous


A sphere of black fire comes forth from your hands engulfing the area around you. Each creature in a 15-foot sphere originating from you must make a Dexterity saving throw. The target gains no benefit from cover for this saving throw. On a failed save, a creature takes 7d10 necrotic damage and can not regain hit points until the start of your next turn. On a successful save, the creature takes half as much damage and can regain hit points as normal.

At Higher Levels. When you cast this spell using a spell slot of 7th Level or higher, the damage increases by 1d10 for each slot level above 1st.

5.00
(2 votes)

Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWizard