Unassuming (5e Variant Rule)
From D&D Wiki
(Redirected from Category:Unassuming)
An unassuming weapon can be brought through areas where conventional weapons are forbidden, such as through the guarded entrance of a city. Granted, it may be suspicious if an unassuming weapon is out-of-place— such as bringing a pickaxe to a nightclub. Just as the weapon itself is unassuming, this property is subtle enough to not be listed with other properties — similar to how weapons suitable for underwater combat don't have that property openly listed.
Unassuming Weapons[edit]
Unassuming weapons | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Book | 25 gp | 1d4 bludgeoning | 5 lb. | Focus (cleric, wizard) |
Monkey Wrench | 15 gp | 1d6 Bludgeoning | 20 lb. | Versatile (1d8), Special |
Oar | 4 sp | 1d6 bludgeoning | 8 lb. | Heavy, reach, two-handed |
Pickaxe | 2 gp | 1d4 piercing | 10 lbs. | Destructive, versatile (1d6) |
Scalpel | 10 gp | 1d4 pierce | 1 lb. | Finesse, undersized, special |
Shovel | 2 gp | 1d4 slashing | 5 lb. | Destructive, versatile (1d6) |
Umbrella | 5 gp | 1d6 bludgeoning or 1d6 piercing | 2 | ½ lbsFinesse |
Weighted Yo-yo | 2 gp | 1 bludgeoning | 2 lb. | Finesse, light, reach |
In addition to the weapons listed here, the quarterstaff is unassuming. Some clubs, greatclubs, and whips may be unassuming depending on their appearance.
Back to Main Page → 5e Homebrew → Rules