Touched by the Sun (5e Spell)

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Touched by the Sun
4th-level Evocation
Casting time: 1 action
Range: Self (10-foot radius)
Components: S
Duration: Concentration, up to 1 minute

You use the power of the sun to heal and protect yourself. For the duration, you regain hit points equal to the maximum number rolled on your hit dice. All creatures within 10 feet of the caster take 2d10 radiant damage if they move into or start their turn inside the radius. When inside the radius, creatures other than the caster must make a Charisma saving throw at the beginning of their turn. On a fail, the target is stunned by the light and cannot move. On a success, the target can move 5 ft outside the radius. The target can repeat this saving throw at the beginning of their next turn.

You can use this spell only if you are in direct sunlight. While concentrating, you cannot move, take actions, bonus actions, reactions or cast spells other than concentrating on the spell or ending concentration as an action. If you get hit by an attack, you immediately lose concentration.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the duration increases by one minute. For every two levels over 4th, the radiant damage increases by 2d10.

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