The Primordial Dragon (5e Subclass)
The Primordial Dragon[edit]
Warlock Subclass
You have made a pact with one of the 12 primordial dragons who, acording to the legends, left this world several millennia ago. You are now an emissary heralding the return of your master one day soon. Your new powers will range from your master’s charisma to his destructive power. You now have the power to save thousands of lives, command entire armies, or fulfill your darkest desires for destruction and world domination.
Dragon Type |
Patron Alignment |
Elemental Resistance (Level 6) |
Breath Weapon (Level 10) |
---|---|---|---|
White | Chaotic Evil | Cold | 15 ft. cone (Dex. save) |
Black | Chaotic Evil | Acid | 5 by 30 ft. line (Dex. save) |
Blue | Lawful Evil | Lightning | 5 by 30 ft. line (Dex. save) |
Red | Chaotic Evil | Fire | 15 ft. cone (Dex. save) |
Green | Lawful Evil | Poison | 15 ft. cone (Dex. save) |
Brass | Chaotic Good | Fire | 5 by 30 ft. line (Dex. save) |
Bronze | Lawful Good | Lightning | 5 by 30 ft. line (Dex. save) |
Copper | Chaotic Good | Acid | 5 by 30 ft. line (Dex. save) |
Silver | Lawful Good | Cold | 15 ft. cone (Dex. save) |
Gold | Lawful Good | Fire | 15 ft. cone (Dex. save) |
Shadow | Lawful Evil | Necrotic | 15 ft. cone (Dex. save) |
Light | Lawful Good | Radiant | 5 by 30 ft. line (Dex. save) |
- Draconic Aspirant
At 1st level you are granted the ability to communicate easily with the kind of your patron. You learn how to speak and write Draconic.
Spell Level | Spells |
---|---|
1st | command, searing smite |
2nd | dragon's breath, see invisibility |
3rd | glyph of warding, fly |
4th | compulsion, runic chains |
5th | modify memory, dominate person |
- Draconic Aspects
Starting at 1st level, you can manifest the aspects of your patron. You can use a bonus action to take on the aspect of your choice for 1 minute.
- Noble Aspect: You have advantage on saving throws against being charmed. You also have advantage on Charisma ability checks. Additionally, you can cast charm person at will without expending a spell slot or material components.
- Tyrant Aspect: You have advantage on saving throws against being frightened. You can cast cause fear at will without expending a spell slot or material components.
When using a damaging spell, you can add 1d4 of the element associated with your patron to the damage of the spell. You can take on the aspects a number of times equal to your Charisma modifier + half of your proficiency bonus. You regain all the uses of your aspects once you finish a long rest.
- Draconic Protection
At 6th level, for your services, your patron grants you his own resistances. You gain resistance to the element associated with your patron (refer to Table:Dragon Ancestry). Additionally, thin scales start to grow on your skin. While not wearing armor, your AC becomes 13 + your Dexterity modifier.
- Breath of the Tyrant
At 10th level, your patron grants you the ability to exterminate hordes of enemies. You can now use your very own breath to burn your opponents. You can use an action to unleash your breath weapon on your foes in either a ray or a cone, dealing 8d8 elemental damage (refer to Table:Dragon Ancestry for the element or shape of the breath).
- Aspect of the Almighty
At 14th level, using a bonus action, you can take on the Almighty aspect, combining the advantages offered by the aspects of the Tyrant and the Noble. Additionally, ethereal wings appear on your back, giving you a flight speed of 18m/60ft. During this transformation, when you hit a target with a melee attack, you can use a bonus action to cover it with explosive runes that are activated by one of your finger snaps. The explosion inflicts 12d8 damage. Targets within a 10-foot radius of the target that fail a Dexterity save take 6d8 damage (this bonus action can only be used once per transformation ). For all damages of this ability refer to Table:Dragon Ancestry. This ability can only be used once per long rest. You can only take on the appearance of the Almighty once per long rest.
- Eldritch Invocations
- New Spells
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