The Oldest Flame (5e Equipment)
Work In Progress |
|style="width:75%"| Wondrous Item, artifact (Requires attunement)
Random Properties. The The Oldest Flame has the following random properties:
- 1 minor beneficial property
- 1 major beneficial property
- 1 minor detrimental property
- 1 major detrimental property
The Oldest Flame is an appearance altering flame stored in a carrable coffin that, when attuned, will give the user black burn marks from hand to shoulder in both arms and the following features ignore fire resistance and immunity. The oldest flame or the "Eternal Flame" given from being so old originated when the first flame of the material plane was created, this flame somehow came naturally magical into the material plane. It is said the elder gods brought this flame into fruition but no reason is given because of how rare it is to contact an elder god.
Flaming Fists The flame burning bright inside of you is always ready. When entering combat, your arms will blaze with a dim black fire. all unarmed strikes deal 2d12 fire damage. Because this fire is eternal so are the flames in your fist, there is no duration that ends this feature while in combat. WHile out of combat the flames do not burn.
Flaming Cinder
Elder Gods Flaming Enchant. As an action you make your black burn arks burn upon the body, while this way you must sacrifice 35 hit points to enchant your body. You gain the following features:
If the weapon uses this feature It is not counted as a magic weapon. It will melt after one turn.
Fire Dragon Tear. You concentrate black flame energy into your body and explode. Costs 125 hit points. In a 150 foot radius, all creatures must make a Dexterity Saving Throw 15 + Strength Modifiers + Proficiency bonus. Creatures take 20d12 force or fire damage on a failed save. fluid or receive half damage on a successful save.
you are sore and tired. your speed is reduced to 15 feet for 6 turns. |}
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