The Last Prism (5e Equipment)
Wondrous item, artifact (requires attunement by a spellcaster)
This artifact looks like a white glass prism with a rainbow sheen, but when light reflects and refracts, it instead makes the prism shine a neon of rainbow, shooting out laser by laser. Oddly enough, the prism does this with any source of light, however dark or small, meaning you can use this item practically anywhere other than the Abyss.
Random Properties. The The Last Prism has the following random properties:
- 1 minor beneficial property
- 1 major beneficial property
- 1 minor detrimental property
- 1 major detrimental property
Prism Beam. With concentration, you shoot 7, very colorful, beams of light and they each do 1d12 radiant damage. You can choose to shoot less beams, which makes concentration not required, or shoot up to 6 extra beams, which requires an extra turn of concentration for every extra 2 beams you use.
Prismatic Healing. If you concentrate (you cannot do ANYTHING while concentrating) for a turn, you can shoot a pure white beam of light that heals your friends for 1d100-10. Cannot be 0, only 10. this beam goes from 5 feet in front of you to 120 feet in front of you or until it hits a wall or something else obstructs it. The beam is 25 feet wide. This beam will not heal enemies. Instead it will deal 1d20 radiant damage to the enemies.
Another Reforge You may spend 75 gp to reforge the last prism. Roll a 1d3 - 1 for each random property, from major beneficial to major detrimental, being the amount of said property. Roll on the Artifact Properties table for every property, being the new properties of the Last Prism. If you roll 2 major detriments and 0 major benefits, you instead gain 3 major detriments, and vice versa.
Destroying the The Last Prism. The Last Prism can be destroyed by finding any source of absolute removal, such as a Sphere of Annihilation. Then, you must insert the Last Prism into said source of absolute removal, and the Last Prism blinks out of existence once fully engulfed.
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