The Fog of the Dead (5e Spell)
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8th-level Necromancy | |
Casting time: | 1 action |
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Range: | 120 feet |
Components: | A frostbitten finger |
Duration: | "Concentration, up to 1 minute" |
You create a 50-foot-radius Sphere of freezing midnight blue fog which appears to have spectral like entites flying about the fog and darting in and out of it, the fog is centered on a point you choose within range. The fog spreads around corners. It lasts for the Duration or until powerful fire magic (lvl 7 spell and above) disperses the fog, Ending the spell. Its area is heavily obscured.
When a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must make a Constitution saving throw. The creature takes 35 (7d8 cold or necrotic damage, the caster can chose) on a failed save, or half as much damage on a successful one. This fog does not harm the caster nor the casters allies. Anything which dies in the fog comes back from the dead as a skeleton, zombie or a shadow.
The fog moves 10 feet away from you at the start of each of your turns, rolling along the surface of the ground. The vapors, being heavier than air, sink to the lowest level of the land, even pouring down openings.
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