The Eden (5e Equipment)

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Vehicle,

Similiar to a Keelboat, though is a tad smaller but also quicker, this ship is relatively ordinary. It currently possesses no weaponry, and shares similar statistics to a keelboat. However, this ship can be upgraded at later points. Any permanent modifications will be added to this stat block by the DM.

  • Gargantuan Vehicle (50 ft. by 20 ft.)
  • Creature Capacity 3 crew, 4 passengers
  • Cargo Capacity 0.5 tons
  • Travel Pace 4 miles per hour (96 miles per day)
  • STR 16 (+3)
  • DEX 8 (-1)
  • CON 12 (+1)
  • INT 0
  • WIS 0
  • CHA 0
  • Damage Immunities poison, psychic
  • Condition Immunities blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious

Actions

  • On its turn, The Eden can take 2 actions, choosing from the options below. It can take only 1 action if it has only one crew. It can't take these actions if it has no crew.

Move. The keelboat can use its helm to move with its oars or sails.

Hull

  • Armor Class 14
  • Hit Points 85 (damage threshold 8)

Control: Helm

  • Armor Class 12
  • Hit Points 45
  • Move up to the speed of one of the ship's movement components, with one 90-degree turn. If the helm is destroyed, the keelboat can't turn.

Movement: Oars

  • Armor Class 12
  • Hit Points 75; -5 ft. speed per 15 damage taken
  • Speed (water) 20 ft.

Movement: Sails

  • Armor Class 12
  • Hit Points 40; -5 ft. speed per 15 damage taken
  • Speed (water) 30ft.; 20 ft. while sailing into the wind; 40 ft. while sailing with the wind

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