The Dungeon Masters Key (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Jester.jpg
April Fools!
This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.
The Dungeon Masters Key
Transmutation cantrip
Casting time: 1 action
Range: 20 feet
Components: V, S, M (a d12 or d20)
Duration: Instantaneous


You summon and hurl a giant dice the size of a fireball to hit your foes! Make a ranged spell attack against a target or creature in range. On a hit, the target takes 1d12 nonmagical bludgeoning damage.

This spell's damage increases to 1d20 at 5th level, 2d12 at 11th level, and 2d20 at 17th level. At 17th level the damage also becomes nonmagical no longer.



Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock