Talk:Familiar Master (5e Class)
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Today I, UnderKoopa757, first released this class. Many minor edits were made soon after. If you have any questions, comments, compliments, or advice, please post it here, at the bottom of the page.
- UnderKoopa757 (talk) 14:48, 6 April 2021 (MDT)
The weapons seem kinda useless, especially at later levels. They're mostly just magical weapons with no other bonuses, and even then you can’t use them consistently. A lot aren’t even any good(crab’s two light hammers, namely). I’m not even sure if it’s worth the effort to use them, anyways. If anything, I’d allow the class to summon whatever weapon they want, with bonuses based on the summoned familiar, and maybe a hit bonus based on proficiency or something. Keeps the weapon viable while providing more ways to make builds. --SwankyPants (talk) 10:30, 28 May 2021 (MDT)