Talk:Dragon Ball (5e Campaign Setting)
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Thoughts[edit]
Honestly, I believe that, while some of the wordings on the "Martial Artist" class's Techniques can be confusing, and some pages overall layout are a bit rough around the edges, the overall setting has a lot of effort clearly put into it. Many things still need to be finished, and I have a few recommendations on what you should add.
1. Instead of having Artificer as an option, replace it with the Tinkerling class. While it may be more confusing, I believe it would better represent the geniuses of Dragon Ball, such as Bulma, Pilaf and the like. Artificer is much more limited in it's ideas, in my eyes, so Tinkerling would be a greater alternative.
2. While the campaign page says "Robots... angels, demons... are a relatively common sight" under the Races page, there is no link to any race which covers any of these three, with the only argument being for the Rubber Forehead Alien page. Still, as these three are different types than aliens all together (Humanoids vs Constructs, Celestials and Fiends), they should have at least one race to represent them, or at the very least Robots.
3. Many pages have blank references to other pages, the most prominent being the Saibaman. Several NPCs include this creature, and even a Technique in the Martial Artist class references creating one, yet it isn't a thing. Either don't reference them in the first place (as in NPC's descriptions), or make the creature noted before referencing it.
4. The weapons page doesn't list any common melee weapons, like swords or the like. Many characters use swords, at least in DB and even parts of Z and Super. Like, not one reference to anything like that? The armor doesn't have this issue; Instead it has a surplus of options, homebrew and from the SRD, so why does the weapons page get neglected? This especially harms the Soldier class, as since there's no noted equipment besides the money started with, they don't get anything a couple of shotguns, two flintlock pistols, and... No, that's it. Those are the only weapons for a soldier, it seems.
Besides these, I have no real qualms with the overall page; These are just things I have issues with and only want to see for the betterment of this page. Overall, I would give it a 3/5 as is.
- Apparently I didn't take a very good look at the weapon page. That is awfully strange. Something about the DPLs is screwed up, but I can't quite figure out what it is. See this page for one of the empty DPLs, and I'm using the javelin page as an example. The DPL checks for 5e SRD Simple Melee Weapons, missing basically all of the other categories. But, somehow, the javelin page which carries all of these, doesn't show up.
- Good catch on that. I'll figure out what went wrong. --SwankyPants (talk) 14:07, 8 August 2021 (MDT)
- Ah, figured it out! For some reason, the DPL was supposed to make 7 columns, where weapons only make 5 columns. Problem is fixed now, go nuts with your weapon based classes. --SwankyPants (talk) 14:24, 8 August 2021 (MDT)
Alright, I've been working on the martial artist class and it's techniques, ironed out most problems I could find. Is there still any particular issues you have with stuff that I haven't nailed down yet? --SwankyPants (talk) 16:05, 11 August 2021 (MDT)
db rating[edit]
5/5 —The preceding unsigned comment was added by 2607:FB90:E2CE:DA3E:696F:DDB6:288:F491 (talk). Please sign your posts.