Talk:Banshee Soul (5e Subclass)

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The level 1 ability is a lot like dragonsborn shout,except it scales better,so I think it's at a good place. The level 6 ability is also at quite a good place,I think it actually could be buffed a bit in versatility,like being able to be applied to more than just melee attacks 10th effect ability is a nice ribbon ability. I think the level 14 ability is a bit weak,the 5 points requirement is good since it fits in with Draconic Presence of draconic Sorcerers(and some others too maybe),but Draconic Presence is very weak,this,being at a lower level and giving more buffs than just a aoe frighten makes it much more reasonable,but I think it can still be made so that the frighten effect only ends when the transformation ends. I think the 18th level feature is also weak for its level,some changes I would suggest include immunity from frightened and charmed conditions,gaining the immunities of incorporeal form passively,or acquiring proficiency in wisdom saves,for more survivability.Vladulenta (talk)

Most of the subclass feels fine, if a bit melee heavy. The class itself doesn't really support this, and the subclass doesn't give you any real defensive abilities until 10th level. That could certainly be worked on.
The sorcery point cost on a lot of this stuff is super low. If Decaying Touch was just a smite(next attack only) deal, it would probably be fair, but this is 1d6(scaling to 4d6) for an entire combat. I get this class doesn't get multiattack, and generally multiclassing isn't considered in balance, but it absolutely should be here. Also, Incorporeal Form is a very strong defensive ability(resistance to the 3 most common damage types and a fly speed), and it also only costs one. I'd bump up the cost to 2 and 3 respectively, at least. --SwankyPants (talk) 09:40, 24 December 2020 (MST)