Talk:Banshee Soul (5e Subclass)
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The level 1 ability is a lot like dragonsborn shout,except it scales better,so I think it's at a good place. The level 6 ability is also at quite a good place,I think it actually could be buffed a bit in versatility,like being able to be applied to more than just melee attacks 10th effect ability is a nice ribbon ability. I think the level 14 ability is a bit weak,the 5 points requirement is good since it fits in with Draconic Presence of draconic Sorcerers(and some others too maybe),but Draconic Presence is very weak,this,being at a lower level and giving more buffs than just a aoe frighten makes it much more reasonable,but I think it can still be made so that the frighten effect only ends when the transformation ends. I think the 18th level feature is also weak for its level,some changes I would suggest include immunity from frightened and charmed conditions,gaining the immunities of incorporeal form passively,or acquiring proficiency in wisdom saves,for more survivability.Vladulenta (talk)
- Most of the subclass feels fine, if a bit melee heavy. The class itself doesn't really support this, and the subclass doesn't give you any real defensive abilities until 10th level. That could certainly be worked on.
- The sorcery point cost on a lot of this stuff is super low. If Decaying Touch was just a smite(next attack only) deal, it would probably be fair, but this is 1d6(scaling to 4d6) for an entire combat. I get this class doesn't get multiattack, and generally multiclassing isn't considered in balance, but it absolutely should be here. Also, Incorporeal Form is a very strong defensive ability(resistance to the 3 most common damage types and a fly speed), and it also only costs one. I'd bump up the cost to 2 and 3 respectively, at least. --SwankyPants (talk) 09:40, 24 December 2020 (MST)