Talk:Astral Light (5e Spell)
From D&D Wiki
Would anyone be up for mechanically changing this spell's fundamental mechanics? If its duration is less than 1 hour, it's kind of a worse version of the Light cantrip. If its duration is 1 hour, the two are almost identical. —The preceding unsigned comment was added by The Wizened Throne (talk • contribs) . Please sign your posts.
- Considering the versatility of light, yeah, I'm not sure why someone would take this cantrip over that one. It's practically a smaller-range light that can only target yourself and requires concentration (even if it fades out slowly afterward). And trailing starlight is such a purely-flavor effect that I'm not sure why a DM would say no to a player who wanted their version of light to do that.
- Maybe if the light is shed on something it has some kind of effect? Not sure what that could be, though...
- Maybe if it could be cast as a bonus action it would have a little more utility, like casting it as an emergency in combat? Even with a buff like that I'm still not sure why you wouldn't take light instead... - Guy 22:40, 14 May 2022 (MDT)
- I interpeted it as you could make the light arbitrarily long by walking as long as you wanted with it, essentially making it a magical bread crumb trail. I'm not sure if I got that vibe across when I reworked it a while back. Endermage77 (talk) 23:35, 14 May 2022 (MDT)
- Oh, yeah, I did not pick up on that at all. From the current wording I assumed it just flowed behind you like a cloak or something. That does give it a worthwhile and unique effect, I think. - Guy 23:43, 14 May 2022 (MDT)
- I interpeted it as you could make the light arbitrarily long by walking as long as you wanted with it, essentially making it a magical bread crumb trail. I'm not sure if I got that vibe across when I reworked it a while back. Endermage77 (talk) 23:35, 14 May 2022 (MDT)