Syringe (4e Equipment)
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Syringe Gage
Superior Melee Weapons
One-Handed
Weapon | Prof. | Damage | Range | Price | Weight | Group | Properties |
---|---|---|---|---|---|---|---|
Syringe Gage | +2 | 1d4 | — | 75 gp | 2 lb. | Unarmed, light blade | Poison Carrier, Delicate |
The syringe gage is a leather glove with a metal or glass syringe mounted on each finger.
- Poison Carrier
Poison applied to this weapon does not lose it's potency until the end of your next extended rest, or 1 day has passed.
When you make poisoned weapon attacks with a syringe gage, you gain a +2 bonus to the secondary attack roll made for the poison's effect.
- Delicate
If you make an attack roll with a syringe gage and the result is a natural 1, the needles are ruined and the syringe gage can no longer be used as a weapon. If it was enchanted, it becomes disenchanted and releases residuum equal to its cost.
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