Syringe (4e Equipment)

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Syringe Gage

Superior Melee Weapons


Weapon Prof. Damage Range Price Weight Group Properties
Syringe Gage +2 1d4 75 gp 2 lb. Unarmed, light blade Poison Carrier, Delicate

The syringe gage is a leather glove with a metal or glass syringe mounted on each finger.

Poison Carrier

Poison applied to this weapon does not lose it's potency until the end of your next extended rest, or 1 day has passed.

When you make poisoned weapon attacks with a syringe gage, you gain a +2 bonus to the secondary attack roll made for the poison's effect.


If you make an attack roll with a syringe gage and the result is a natural 1, the needles are ruined and the syringe gage can no longer be used as a weapon. If it was enchanted, it becomes disenchanted and releases residuum equal to its cost.

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