Talk:Syringe (4e Equipment)
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I have rewritten this because of the following problems:
- It doesn't make sense for a glove to be versatile,
- It was missing a weapon group and proficiency bonus,
- It was ignorant of the poison rules (DMG p. 50)
- It doesn't make sense for base weapon damage ([W]) to increase at level 21 - that's a function of the character, not the equipment. Marasmusine (talk) 05:35, 17 December 2012 (MST)
Suggestion: could there be stats for a Light Thrown variation of a Syringe? If so, would it be considered a Superior weapon as well? I have an interesting Necromancer Wizard in the works, and would like for him to be able to use said weapon.