Strife (3.5e Spell)
This material is published under the OGL 1.0a. |
Transmutation | |
Level: | Tarot 4 |
---|---|
Components: | V, F |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Area: | All living creatures within a 15-ft. radius |
Duration: | See Text |
Saving Throw: | Fortitude negates |
Spell Resistance: | Yes |
A more powerful version of the struggle spell, it can affect multiple targets and the effects are more severe. If the saving throw is not made, the muscles and sinews of the target contract and twist to the point of physical pain. The first effect is physical damage of 1d4 per caster level (10d4 maximum). This is an immediate effect. This damage does not harm creatures without a constitution score or discernable anatomy.
In addition, the target receives a -2 circumstance penalty to all physical actions, including attack rolls, and spell-casting with somatic components is much more difficult and has a 15% chance to fail. Both effects last for 1 minute per caster level.
Arcana[edit]
This spell can only be cast using the 3 of Pentacles as a focus.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Tarot Mage