Staff, very rare (requires attunement by a druid, sorcerer, or wizard)
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it.
The staff has 10 charges. While holding it, you can expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: move earth (6 charges), passwall (5 charges), thunderwave (1 charge), wall of stone (5 charges).
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff crumbles to rubble and is destroyed.
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