Spiker (D20 Modern Equipment)
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Spiker
PL 7 Covenant Empire
Superheated Metallic Spikes
A common Brute firearm used during the Human-Covenant War.
Longarm (Personal Firearms Proficiency)
Damage | 2d8 | Magazine | 40 box |
Critical | 20/x2 | Size | Large |
Damage Type | Ballistic | Weight | 15.5 lbs. |
Range Increment | 40 ft. | Purchase DC | 25 |
Rate of Fire | A | Restriction | Mil (+3) |
Description[edit]
The spiker fires spikes that pierce the flesh and cause injury. Due to the nature of the ammunition, the target receives a -2 penalty to defense when being fired upon.
The Spiker can alternatively be used as a Close Quarters weapon at a -4 penalty for 2d4 damage. Taking the Exotic Weapon Proficiency (Brute Weapons) negates this penalty.
See this page for background information.
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Back to Main Page → D20 Modern → Campaign Settings → Halo → Equipment → Weapons.