Spiker (D20 Modern Equipment)

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A Spiker

PL 7 Covenant Empire
Superheated Metallic Spikes
A common Brute firearm used during the Human-Covenant War.
(Personal Firearms Proficiency)

Damage 2d8 Magazine 40 box
Critical 20/x2 Size Large
Damage Type Ballistic Weight 15.5 lbs.
Range Increment 40 ft. Purchase DC 25
Rate of Fire A Restriction Mil (+3)


The spiker fires spikes that pierce the flesh and cause injury. Due to the nature of the ammunition, the target receives a -2 penalty to defense when being fired upon.

The Spiker can alternatively be used as a Close Quarters weapon at a -4 penalty for 2d4 damage. Taking the Exotic Weapon Proficiency (Brute Weapons) negates this penalty.

See this page for background information.

Back to Main PageD20 ModernEquipment
Back to Main PageD20 ModernCampaign SettingsHaloEquipmentWeapons.

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