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- 20:41, 26 May 2024 diff hist 0 Junk (5e Fallout Supplement) Updated price from Nuka Cola to match Medical Supplies entry
- 20:17, 25 May 2024 diff hist 0 Bloodbugs (5e Fallout Supplement) →Bloodbugs: Changed CR to match its 50 xp gain
- 15:48, 22 May 2024 diff hist -8 m Super Mutants (5e Fallout Supplement) →Super Mutant Leader: Removed damage immunity to poison (poison damage does not exist in the Fallout 5e Supplement)
- 15:45, 22 May 2024 diff hist -3 Super Mutants (5e Fallout Supplement) →Super Mutant Leader: Super Mutant Leader had Vulnerability to Radiation instead of Immunity.
- 15:26, 22 May 2024 diff hist +9 Classes (5e Fallout Supplement) →Racial Perks: Genetic Supremacy's current effect (+1 to all stats) doesn't make sense. Changed to be a +1 to all ability scores, equivalent to the Human's Almost Perfect racial perk.
- 14:58, 21 May 2024 diff hist 0 Cazador (5e Fallout Supplement) →Cazador: Updated Dexterity and Constitution Saves to account for +4 proficiency bonus for a CR 10 creature from Proficiency Bonus by Challenge Rating (DnD 5e Monster Manual). Also updated Stealth.
- 14:56, 21 May 2024 diff hist +4 Cazador (5e Fallout Supplement) →Cazador: Some parts of the statblock do not make sense. 12 Dex -> 20 Dex. 14 Ballistic, Explosive; 16 Energy, Melee -> AC 18 (natural armor). Dex Save +3 -> +7. Changed melee weapon attack from +4 to +9 (using +4 proficiency bonus as a base from the Proficiency Bonus by Challenge Rating table), and changed the DC 16 Dexterity Saving Throw to Constitution. Changed melee damage from 7 (1d10+2) to 10 (1d10+5).
- 14:37, 21 May 2024 diff hist +2 m Weapons (5e Fallout Setting) →Pistols: p
- 14:36, 21 May 2024 diff hist +6 Weapons (5e Fallout Setting) →Small Guns: Made Zip Gun a Holdout weapon
- 14:35, 21 May 2024 diff hist +3 Weapons (5e Fallout Setting) →Pistols: Made .32 pistol a holdout weapon. Removed Holdout quality from Ranger Sequoia.
- 14:14, 21 May 2024 diff hist +4 m Weapons (5e Fallout Setting) →Pistols: Gov -> Gov't
- 14:13, 21 May 2024 diff hist 0 m Weapons (5e Fallout Setting) →Pistols: Hunting Revolver and Ranger Sequoia had incorrect ammo names (.45-75 Gov -> .45-70 Gov)