Bloodbugs (5e Fallout Supplement)
From D&D Wiki
Bloodbugs[edit]
Small bug, unaligned Armor Class 10 Ballistic, Explosive, Melee, and Energy (Natural Armor)
Senses passive Perception 10
Snack time. If the blood bug sucks your blood it regains 11 - your con save. Nimble. The blood bug has advantage on Dexterity checks and on saving throws. full. if the blood bug activates snack time 4 time snack time will be disabled for 5 turns. Rad Pool. blood bugs have a rad pool of 70 points. ACTIONSBlood Suck. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) melee damage. this attack activates snack time. Bash Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 2) melee damage. if the blood bug is in full state, this attack is rolled with 2d6
|
Humanity's worse enemy, Mosquitoes! Now there back and there bite is not only irritating, but as strong as a bullet and as deadly as one too. |
Back to Main Page → 5e Homebrew → Creatures
Back to Main Page → 5e Homebrew → Campaign Settings → Fallout → Bestiary→ Beasts