Soul Inferno (5e Spell)
From D&D Wiki
9th-level necromancy | |
Casting time: | 1 action |
---|---|
Range: | Self(120ft. radius) |
Components: | V,S |
Duration: | Instantaneous |
The caster utters a word of incredible power too strong for mortals to endure and collapses his soul, resulting in his death. He cannot be brought back to life before restoring his soul by no means short of a wish spell.
In a sphere with 240ft. diameter a storm or roaring black appears forcing every creature in the sphere to make Constitution saving throw against the Spellsave DC + 10.
On a failed save the creature is burnt to ash along with its soul and cannot be revived unless a wish spell restores its soul first.
On a successful save the creature takes 12d12 necrotic damage and suffers one level of exhaustion. A creature that dies from this damage is also disintegrated and its soul is destroyed.
Every nonmagical object that isn't being worn or carried by a creature that survives this spell is disintegrated as of hit by the disintegrate spell.
This spell also leaves a spherical crater in the ground with 240ft. diameter, every creature that survives this spell and is within half their movement range of the border of the sphere has to make a dexterity saving throw to save them selves. on failed save the creature falls to the bottom of the crater as does any creature further in the spehere than half their movement range.
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Warlock